Kotor mods reddit I--and many others judging by the recent poll--would advise against M4-78. the games are great, they just have issues with bugs and crashing, so that's all you should worry about. Do not use a non-English version of either game with any of these mods that aren't simple texture replacers! In the future I hope to be more specific about which files are and aren For KOTOR 2 yes, it has specific functionality built into the port to allow this. Try as I might I can’t find any good tutorials on Google or YouTube. Besides The Sith Lords Restored Content Mod , it's mostly graphical ones. As a game, it was pretty lacking. Good luck and have fun. gg/kotor and posting this in the #tech_support channel, as this thread will be deprecated and the mod builds moved off reddit on Monday next. " For your first play through I wouldn’t recommend the Super Skip Taris mod, seeing as it bypasses the first 2 hours of gameplay aboard the Battlespire and Taris and places you immediately into the Jedi Enclave and you miss a good chunk of story. I could have sworn I bookmarked one redditor's guide on how to mod KOTOR but couldn't find the bookmark and searching didn't turn up the post. If you've always wanted to mod KOTOR 1 or 2 but have been hesitant--which mods are good, which are compatible?--this resource is here to help. However, TSLRCM compatible mods almost all use the TSLPatcher to install. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* I will check out those total conversion mods. things like that. You're a new (or newly-returning) player: welcome! This guide is here to help you get yourself set up by going through some of the most common and useful recommendations for playing KOTOR, including some spoiler-free information about general things to watch out for and bugs to avoid, and, for PC players, important bugfix mods and recommendations about how to A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* For those that would like an idea of the tremendous number of fixes the mod offers without downloading it, you can take a glance through the github issue tracker. Here you can discuss modding of Kotor & TSL. KOTOR 2 you should at the very least get TSLRCM. Light sabers and blasters deal a lot more damage and it makes everything super squishy. Right Click / Long-touch on the INSTALL. Restores cut content, fixes bugs, and adds lore friendly expanded content. obb" format and whenever I try to add anything from the "temporary" KOTOR1 There are barely any mods that add new quests, areas or companions, and those that do exist are generally speaking rather low-quality. Remember reddiquette. . It then installs the mod for you, and also takes care of most incompatibilities. Submit any tutorials here. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* The /r/kotor Mod Builds - Guaranteed compatible mod compilations, with spoiler-free builds for first-time players included. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Do not use the Nexus's Vortex Mod Manager with either build, or the Steam Workshop alongside the KOTOR 2 mod build! Don't even use a Workshop version of one of the mods present in the KOTOR 2 builds! Both systems have trouble properly functioning with KOTOR mods; you can read more about why this is for the Workshop here. Do not use a non-English version of either game with any of these mods that aren't simple texture replacers! In the future I hope to be more specific about which files are and aren A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* 136K subscribers in the kotor community. you should use restored content mod for kotor 2, but i really Do not use the Steam Workshop alongside any KOTOR 2 mod build! Don't even use a Workshop version of one of the mods present in the KOTOR 2 builds. Beside that it's mostly graphical ones. obb" file packs since they still remain in ". Provides complete instructions for modding KOTOR in 2025. KOTOR 1 on the PC has a bug which causes the game to crash when two movie cutscenes are played back-to-back while the game is in fullscreen mode; this bug is called the fullscreen bug, and if it's present it's also been known to cause general game instability. Not sold on M4-78 yet, but I'll think about that. You could try the Super Enhanced Mod or SEM for short. Brotherhood of Shadow, as u/Allronix1 notes, is probably the most popular one, but even it has major flaws and a serious case of "this was obviously written and acted by amateurs. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* This is a standardized mod installer that some mods include. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian… A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* The KOTOR Community Patch is an important bugfix compilation for KOTOR that solves a wide variety of problems with the game--its use is highly recommended! TSLRCM, or The Sith Lords Restored Content Mod, is a famous bugfix and restoration mod widely regarded as mandatory for KOTOR 2. The link at bottom of page worked for me (as of 5/12/16) and from my testing seems to include ALL of the mods the author mentioned! A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* The stickied mod builds have several recommendations which you might find helpful. If it's not your first playthrough M4-78 Expansion is good to get. Knights of the Old Republic 2025 Mod Guide. I don't use it now, but certainly worth a few playthroughs of. The demo released years ago and it's restarting. I wish I had a separate set of install instructions but the guide to do so is built into the KOTOR 2 mobile mod build linked here, so even if you don't intend to use all of its mods it would be easiest to use the mod build as your base and follow its install instructions in terms of getting everything ready for A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* We would like to show you a description here but the site won’t allow us. In order to get it to fully fit the Deck, it needs to be 1280x800 *HOWEVER* for some reason the game crashes if you set it to that. Currently I'm working with kotor 1 (disassembling it and learning some staff). The demo page says: The mod is a sequel to Knights of the Old Republic 2 (The Sith Lords). The other one good for a later playthrough is the party swap mod. you are mostly going to find bug fixes and cosmetics, not usually much that influences the gameplay. Typically you download from Nexus Mods then add them to /Overrides folder on a PC but they don’t seem to work on Steam Deck. We recommend Deadlystream. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Kotor 2 got an update a year or so ago which added full controller support and HD resolution and wide screen support all natively. Not all of the closed issues were replicable (so they don't all represent implemented fixes), but even so the amount of work that's been put into the 1. For over a decade I've worked with the mod community, collating and managing modular packages of compatible mods which I refer to as "mod builds. Remember that the Steam Workshop can only handle one mod without encountering layering problems. Jan 2, 2025 · Coming in 2025 (if all goes well) is a major new story mod for KOTOR that I am developing, which I am calling: Sleheyron: Story Mode. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Do not use the Steam Workshop alongside either version of the KOTOR 2 mod build! Don't even use a Workshop version of one of the mods present in the KOTOR 2 builds. Actually your post inspired me to start modding KOTOR 2 heavily, because before that I only played with TSLRCM and believed all the additional content mods are shit. Once you have all the mods installed, follow this video in order to get the Widescreen set up. Wondering if there are any mods people would recommend for the original KOTOR. You play as a Jedi after K2. Both games: Invisible headgear. I own the game on PC on Steam, have only ever owned it on Steam, and install this many mods on top of it every single time, and have 0 crashes. org, with satellite hosting continuing as Steam guides and Nexus downloads; the builds themselves, as well as support for them, will no longer be hosted on reddit. Black Vulkar Elevator Cras… Develop new tools, research file formats and make amazing new discoveries! KOTOR 2 modding voice file… Here you can list any projects that you are working on. When you run it, it opens a window, typically showing a readme or information page for the mod, asks for the location of your game directory, and prompts you to install. Upscales textures, updates UI and restores gameplay features that worked on console but not on PC. Hey guys, I've found some posts here with question about any multiplayer mod for the KOTOR. I’ve used Jorak Uln’s mod that graphically overhauls Telos Citadel, and it was a much better visual experience. Do not use the Steam Workshop alongside either version of the KOTOR 2 mod build! Don't even use a Workshop version of one of the mods present in the KOTOR 2 builds. Has anyone found a way to get these mods on Mobile yet? I'd love to be able to mod A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* So the easiest way to do it all is to follow the Kotor 1 Full Build guide to a T on a Windows PC. EXE Select "Open with Wine Windows Program Loader" "Install Mod" Select your folder with kotor in "Documents" Wait for it to finish. However the original kotor got no such update, you can mod it for widescreen resolutions but as for controller support, there is none, you can use 3rd party tools but it might be a little wonky since the UI and controls are designed for mouse and keyboard Hello everyone, a couple years ago Cohh played Kotor with a bunch of mods, I saw on another post that the whole package is not available anymore from this community and I get linked to the official kotor mod build reddit. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* It could happen if there were any appearance. Difficulty mods and style tweaks. Dec 28, 2024 · A subreddit for fans of BioWare's 2003 RPG Star Wars: Knights of the Old Republic, Obsidian Entertainment's 2004 sequel, Star Wars: Knights of the Old Republic II: The Sith Lords, and the upcoming Knights of the Old Republic: Remake. The Sith Lords Restored Content Mod is the essential mod. KOTOR is a stable game that doesn't require modding. Do not use a non-English version of either game, including any fan translation, with any of these mods that aren't simple texture replacers! In the future I hope to be more specific about which files A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* It isn't, though. And it goes beyond anecdotes, too, because I have been doing tech support here for almost a decade now and have not once ever encountered a user who had mod functionality problems on the Steam version which was in any way related to A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* The K1 Restoration mod is optional, since it's not finished and the game really doesn't need that extra bit of content. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* So with Steam Workshop support KOTOR II mods are a snap to install but I’m struggling to get them working for Vanilla KOTOR 1. com. " Base Widescreen Mod (This one has a few steps, if you follow the directions it's not hard) . Sometimes you need TSLPatcher to patch your game and integrate the mods you’re wanting to use, which mods on the Nexus don’t always have available. For fans of BioWare's 2011 MMORPG Star Wars: The Old Republic, please see /r/swtor. 2 Days actually gone, and for now I already can get and modify characters coordinates and rotation :3 But I'll continue working on it and get more control ^_^. KOTOR II: TSLRCM Beyond that, I agree with heat_effect: I initially used loads of mods to try and modernise the graphics and gameplay, and frankly it wasn't worth it and created a number of issues. I think there were also some security issues that led to these mods being removed from this community’s mod build list. Helpful Links, including information about running the games in widescreen, modding info, and PCGamingWiki pages for both titles. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Comprehensive KOTOR 1 Start Guide. I recommend joining the discord at https://discord. However, it’s a bit of a chore to get all the files extracted and installed. This mod alters blasters along the same lines KOTOR 2 did, increasing their versatility especially on Taris. AI Upscaled FMVs (KotOR has an issue where it crashed during screen resolution changes, so when downloading these, download the pack that is the same resolution as you're setting your widescreen settings to. It re balances the game to make it more "realistic". A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* If anyone here hasn't had the chance to play the KOTOR era mod on SWBFII, I highly recommend it. Here are the visual ones I use: A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Substitute for KOTOR 3. Not sure why it just popped up on ModDB, because I played the completed version of that mod over 5 years ago. Play with it even if it's your first time through! A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Right-click on Kotor and "browse local files" Copy entire "kotor" folder to "Documents" Download the mods. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Please, don’t use Nexus for modding KOTOR. DeadlyStream - The main KOTOR modding site. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* not really. ENHANCED MERCHANTS, for example, is a great mod and works with D20. neocities. Unzip them to separate folders. Deadlystream - The main KOTOR modding site. Ah, I saw your post about the Expanded Galaxy mod. Rules. 2da overwrites. You can also look at the subreddits official mod build guide. go into mod folder. The mod has serious issues which many find make it more tedious than it is enjoyable, and the profit of the mod (both pecuniary and in terms of story) is minimal in relation to the amount of effort you need to expend to complete it. There's a few optional things like the M4-78 mod, the Dustil Mod, a few things that re-add content that the team decided against using in the full mod. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* r/kotor: A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star … r/kotor: A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star … I don't have a "files" sub-folder in the "kotor" directory on my Android though, and although I opened both the main and patch folders and combined them on my desktop via copy/paste and added the various mods I wanted in the temporary directory, I dunno how to overwrite the ". as for restored content, kotor 1 was a much more finished game than 2 and didn't have a ton of content to restore. The KOTOR Mod Builds - Guaranteed compatible mod compilations, with spoiler-free builds for first-time players included & full mobile support. Don't forget, if you're creating a large project you can apply for Modders Account. Not the best level design, some of the niftier features are broken, not really the most engaging gameplay, and it only gives you like 15 levels total or so. Even though the gameplay is obviously nothing like KOTOR, the true-to-form art style of the assets, as well as the unique soldier classes it lets you play as make it a really fun and immersive experience. Description: In the original KOTOR blasters are significantly underpowered, both in base damage and critical hit range. Built upon the 2014 “Sleheyron Demo” mod produced by the famous SithSpectre, my goal is to implement a new story that finally takes KOTOR players to the long-absent planet of Sleheyron. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* As I'm sure most people know, Kotor 2 The Sith Lords has been released on mobile finally! And mods are compatible! Even the Restored Content Mod is able to be easily installed on mobile!. Copying files into override isn’t always what’s needed. Huh, that's weird. At that link you will see he made his own "preferred mods" package. 8 release has been incredible. The mod builds are now principally hosted offsite on kotor. Be warned, this mod is makes the game ridiculously challenging. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Playing Widescreen. uuar jqvx dartgjq ckphgb zxkyl oikcz drtrius dvdf chmot vsgxo boew pcieflv kdwa iib leqaop